These are some screen grabs of the environment I'm working on for my senior project at CCS. I had just put some of my props into UDK and I wanted to see what the basic feel would be, so without much forethought, I placed all of these assets all over the place with no real purpose. I was also trying to see how I could use props in ways that they were not intended. I actually got some pretty interesting results.
This is a quick anatomical sculpt done in ZBrush. I probably spent about two hours on this while I was in-between projects. Before this I had never practiced on nothing but anatomy, so as you can see, I went a bit crazy with the proportions.